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STATION EMERGENCY
ROLE
Designer and Developer
DESCRIPTION
The goal of this project was to develop a small, focused level within a pre-established space. The gameplay was meant to be non-linear pathing within a linear level, therefore the player has three options for getting from the start area to the end, each with its own challenges. Three optional objectives are located in different parts of the level, but one collectible objective is required regardless of the path chosen.
YEAR
2025
GENRE
Top-Down
Adventure
ENGINE
Unreal 5.4

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